Marina Makeewa
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Tools for the design team

Review errors −30%, research coverage 98%, knowledge-sharing ×3.

Role
Lead of Design Expertise
Period
2024 — 2025
Company
Gazprombank

TODAY 2026

Today I'd do it this way

Today, rolling out tools to a design team isn't three months of gathering requirements, defending and purchasing. It's one skill that assembles the discovery process into three layers and hands the designer a tailored reference pack in minutes, not days.

Then3 months
Now2 days
Skill I'm writing for this

A three-layer discovery helper — final moodboard from your picks, not auto-curation.

$ npx skills add mmkeewa/design-discovery
Capabilities
  • Layer 1 — Patterns. Mobbin, PageFlows, Liba, Benchmarkee. 5–7 relevant examples, you pick by number
  • Layer 2 — Visual. Awwwards, Godly, Screen Gallery, FPS60. Visual language and motion in one doc
  • Layer 3 — Mood. Pinterest, Behance, Dribbble, UI8. Optional, around your already-locked direction
GitHub →

ARCHIVE 2025

How it was done then

Summary

Full version available in Russian. Read in Russian →

Designers were spending disproportionate time on discovery — pattern recall, gallery browsing, moodboarding — before they could even start designing. With deadlines burning, research and testing got squeezed out. Everyone improvised, no shared tooling, no compounding knowledge.

I mapped where time actually leaked across the brief→ship path. Then ran sessions to pick a focused toolset (Mobbin for UX patterns, AI tools for product/graphic work, dedicated inspiration galleries), defended the budget, set up onboarding and guides for PMs and designers.

After three months of rollout: review errors −30%, research coverage 98%, knowledge-sharing initiatives ×3. The team shifted from "ship fast" to "ship well".

What I'd do differently today

I wouldn't spend three months gathering requirements and defending purchases. I'd build one skill that does what we did with a SaaS stack — but faster, and tuned to each designer. SaaS gives an averaged tool and a dozen tabs to switch between. A skill is a lever the team configures around its own flows in one evening: one query, three reference layers on the table.